London-Faversham High Speed Route Menu Patch – Available Now

Since its release on 21st February 2013, the London-Faversham High Speed route has been a favourite for Train Simulator enthusiasts. Even with how the simulator has progressed since, the route and loco still looks good.

Departing London St Pancras, the route for Train Simulator passes under the City with Class 395s reaching speeds of 140mph before stopping at Stratford International on the edge of the London 2012 Olympic Park. Speeding through the Essex countryside and under the River Thames, high speed services stop at Ebbsfleet International Station, where power switches from overhead electrification to third rail pick-up. From here, Class 395s cross onto the ‘classic’ Kent lines, pausing at stations including Gravesend, Rochester and Sittingbourne, before terminating at Faversham.

Dovetail Games

However, one issue that as far as I can tell every other user also has is the missing artwork from the menu within Train Simulator. Ok, so it’s a small issue, but still. For such a simple fix it is surprising the developers have not included it in another update patch.

Now, my self-diagnosed OCD has had enough of the missing image so I made a patch for it and I am happy to share that with you.

You can download it HERE for free.

If you are yet to experience the London-Faversham High Speed Line it is available in the Steam Store or at Dovetail Games.

If you like this patch, please do leave a comment on the product page.

RailDriver® 64-Bit software now available in beta.

For those that know me, I use my RailDriver Desktop Cab Controller as often as I can while in Train Simulator. With most recent update to Train Simulator 64-bit compatibility was created. This allows the simulator to access more RAM on the users machine rather than the 4GB limit in 32-bit. However, this creates some issues with compatibility of plugins such as the Raildriver Controller.

However, Raildriver, a P.I. Engineering company have now released a new piece of software in 64-bit for their controller. I’ve had the privilege of testing it prior to the public release and I can say it so easy to set up and get driving straight out of the box.

You can see my run-through here:

As I mention in the video, scripting of the locos has become a lot more complicated since RailDriver was created, so in the previous software some locos would not perform correctly, if at all. However, in this new version even some 3rd party loco’s that are not “RailDriver compatable” as stated by their developers, I was still able to drive.

With this, you can imaging creating a script to work with every single loco ever created for Train Simulator, (and there are loads!), will be very time consuming, and a “one fits all” solution may not work with certain locos depending on how they have been created. But, this will cover the majority.

There are as you would expect with any new software, especially in Beta, a few bugs that need to be ironed out. One of which is as we found out during my testing, Train Simulator needs to currently be installed on the C:/ drive as it looks for the relevant data here. However, I know the Raildriver team are actively working on these so expect updates very soon.

I love my Raildriver controller, it changes the way you drive the train, by feel rather than pressing keys on the keyboard a certain number of times to apply brakes for example.

If you have a Raildriver controller yourself, you can download the Beta 64-bit software from here:

If you haven’t, you can see me live streaming Train Simulator with the Raildriver here:

Have you used the new software? Leave your comments below.